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We want to make the most unlikely game ever, but we need your ideas to get there. We have looked through
today’s most popular games and concluded what are the most likely features when it comes
and ways to win.
Our tip: look at the stats and submit the total opposite, or submit your own random idea.
In 2 % of games winning isn’t the point of the game*. What's your idea on how to win, or perhaps how not to?
*based on a survey of the 50 top-selling games at retail 2013